Apparently, this is what the inside of Tetsuya Mizuguchi's head looks like... Rez: Where Stellar Game Design Meets Music and Rhythm We're talking about a Rez-olution Game Design Chris Kernaghan Nov 30, 2024 — 4 min read
"Hold on to your butts..." Source: Jurassic Park / Universal Pictures Revisiting 90s UI Design in Cinema Hollywood’s 90s tech interfaces: from chaotic realism to wild imagination, blending authenticity and gibberish for iconic moments User Interface Chris Kernaghan Nov 28, 2024 — 7 min read
Photo by 傅甬 华 / Unsplash Enshittification: How Platforms Trade Long-Term Value for Short-Term Profit The cycle of enshittification explains why beloved platforms degrade, betraying users and creators in pursuit of profit User Experience Chris Kernaghan Nov 24, 2024 — 4 min read
Let’s Talk About Framer’s Pricing Framer just dropped a pricing update, and let’s just say… not everyone’s clapping Announcement Chris Kernaghan Nov 23, 2024 — 3 min read
The path to an iconic logo How PlayStation’s Iconic Logo Almost Didn’t Happen How one of the most recognised logos of all time nearly never came to be Branding Game Design Chris Kernaghan Nov 23, 2024 — 4 min read
The new logo is proving divisive. Source: Jaguar Jaguar’s New Logo: A Bold Leap or a Misstep? Jaguar's minimalist logo lacks the roar of its storied past Branding Chris Kernaghan Nov 19, 2024 — 2 min read
Image Source: NBC Why Designers Should Consider Moving to Bluesky Over Twitter There's never been a better time to join Bluesky as a designer Announcement Chris Kernaghan Nov 16, 2024 — 4 min read
Photo by Firmbee.com / Unsplash The Hidden Struggles of Design Leadership in Non-Design-Centric Companies Being a good designer is being a good communicator, and that's not for everyone User Experience User Interface Chris Kernaghan Nov 13, 2024 — 2 min read