Control: A Masterclass in Weird, Wild, and Wonderful Game Design Remedy Entertainment created a visual tour de force with Control Game Design Chris Kernaghan Jan 28, 2025 — 6 min read
Some online discussions suggest that using yellow paint underestimates players' intelligence. Game: Final Fantasy VII Remake The Role of Visual Cues in Game Design: Beyond the Yellow Paint To diegetic, or non-diegetic, that is the question Game Design Chris Kernaghan Jan 26, 2025 — 5 min read
Photo by UX Indonesia / Unsplash UX Designer vs. UX Architect: What's the Difference? UX Designer vs. UX Architect: Two roles, one seamless experience User Experience Chris Kernaghan Jan 25, 2025 — 4 min read
Photo by Austin Distel / Unsplash The Secret Language of Microinteractions: Why Small Details Make a Huge Impact Microinteractions: tiny details that transform user experiences, often overlooked User Interface Chris Kernaghan Jan 22, 2025 — 4 min read
Design Cuts has merged with Creative Market. Design Cuts Closure: What Went Wrong? Design Cuts appears to have shut down with zero warning to any of their users Announcement Chris Kernaghan Jan 17, 2025 — 4 min read
Source: Walmart Walmart's new blue-themed branding marks its most significant update in almost 20 years Walmart has refreshed its brand for the first time in 20 years, though the changes are so subtle it feels like a game of spot the difference Branding Chris Kernaghan Jan 13, 2025 — 2 min read
Photo by Moritz Kindler / Unsplash Choosing Between the MacBook Air, MacBook Pro, and Mac Mini for Design Work Ready to buy a Mac, but aren't sure what to go for? This quick guide has you covered Gear Chris Kernaghan Jan 2, 2025 — 4 min read
Colophon just got swallowed up by Monotype. Again. Colophon’s Absorption Into Monotype: The Death of Another Indie Foundry Typography Chris Kernaghan Dec 31, 2024 — 2 min read