Making a Splash: Sony's Audacious Waterproof Walkman Marketing Sony's 2014 stunt sold waterproof Walkmans in water bottles, surprising gym-goers and making waves in marketing circles Industrial Design Chris Kernaghan Jul 23, 2024 — 2 min read
Wish You Could Play Death Stranding Without Timefall or BTs? Now You Can Raindrops keep falling on my head Game Design Chris Kernaghan Jul 22, 2024 — 3 min read
Why the Blue Screen of Death Still Matters in a World of IT Chaos I'm blue daba dee daba die User Interface Chris Kernaghan Jul 19, 2024 — 4 min read
Photo by Zac Wolff / Unsplash Embracing the New: Figma's UI3 and the Designer's Dilemma Not everyone is happy with the new UI3 update User Interface Chris Kernaghan Jul 16, 2024 — 4 min read
The background image that showed in the XMB on PlayStation 3 Wanderlust Obscura Remembering Life With PlayStation: When sleepless nights lead to memories of sleepless nights Self-Care Chris Kernaghan Jul 16, 2024 — 4 min read
Webflow's Latest Updates: Navigating the Changes Changes are coming, but Webflow pricing remains the same. For now Announcement Chris Kernaghan Jul 15, 2024 — 2 min read
Misunderstood Success: Why the PlayStation Portal is Here to Stay Redditors prove once again that they don't understand the average consumer Industrial Design Chris Kernaghan Jul 14, 2024 — 2 min read
Are you ready to face your fears? Through the Lens of Fear: Why Project Zero (Fatal Frame) Remains a Masterpiece of Horror Gaming Ghosts linger, frozen in time. Through the Camera Obscura, we confront our fears, one shutter click at a time Game Design Chris Kernaghan Jul 12, 2024 — 5 min read