The Adrenaline-Fueled Perfection of Wipeout 2097 Wipeout 2097 was the 90s, pure and simple Game Design Chris Kernaghan Apr 27, 2025 — 5 min read
Inside the Dream: How Oliver Latta Reimagined Severance’s Season 2 Opening A haunting dive into Mark’s mind redefines Severance’s surreal world 3D Art Chris Kernaghan Apr 26, 2025 — 2 min read
Weighty, Not Gimmicky: The All-Metal Keyboard That Ditches Flash for Feel One block of aluminum. Over a thousand precision-drilled holes. No RGB circus. Just a brutally clean keyboard for people who type like they mean it Industrial Design Chris Kernaghan Apr 23, 2025 — 2 min read
Figma's Potential Leap: From Design Hub to App Builder? Leaked information suggests Figma is developing its own app and website creation tool AI User Interface Chris Kernaghan Apr 19, 2025 — 2 min read
Designing with Depth: How Subnautica Turns the Ocean Into Its Greatest Threat Is there anything more frightening than hearing, 'Detecting multiple leviathan class lifeforms in the region.'? Game Design Chris Kernaghan Apr 19, 2025 — 5 min read
Source: Drought Drought Brings Back Windows 95 Feels With MS Paint Mirror Windows 95 nostalgia lives on through this MS Paint mirror Art Chris Kernaghan Apr 19, 2025 — 2 min read
Source: NHK World Japan Might Ban AI-Generated Studio Ghibli Images—Here's Why AI-generated Ghibli art sparks legal debate over style ownership Art Chris Kernaghan Apr 19, 2025 — 2 min read
Unveiling the Xenomorph: A Journey Through Video Game Realms Some Alien depictions are scarier than others, but which one is scariest of all? Game Design Chris Kernaghan Apr 18, 2025 — 9 min read